Spawn

"Spawn" refers to the global spawn-point of players upon joining for the first time or dying without a bed spawn-point set. This page discusses the details of the overworld spawn region. For information on the spawn of other dimensions, please refer Nether Spawn and End Spawn.

Overview
Spawn is the center of the map on 2b2t.org and by far the most recognisable location on the server. Spawn has been the stage for many events throughout 2b2t's history, most notably the Spawn Incursions and NFE, though there have been numerous smaller and more obscure events. Spawn is the location at which every new player will find themselves upon joining for the first time. Spawn can be divided into two large sections, Inner Spawn and Greater Spawn. Inner Spawn is defined as the 2,000 x 2,000 (1,000 on each axis) block area in which players will spawn upon death (if no bed spawnpoint is set), or upon joining for the first time. Greater Spawn would be the 10,000 x 10,000 (5,000 on each axis) block area in which most of the destruction is contained.

History
Beginning Spawn was, of course, generated on December 20, 2010, the same day that the server was created. Spawn used to be very different than it is today, however, and in its earliest days served as a communal hub. Spawn was a collection of overlapping villages, many of which were griefed and left as ruins. During the Facepunch war, more ruins began to litter spawn, as many Newfags started building right at spawn. However, it should be noted that most Ruins at least were comprehensible during these times. During the existance of Valkyria, a large amount of newfag spawn bases were griefed by the Incursion, and many old notable sites (NFE, 2k2k, etc) where griefed by Dyceley. What caused spawn to look so horrid? Well, most likely the introduction of Withers, which are infamous for easily bringing down structures. Spawn took today's form after the Rusher war, when many players mass spawned Withers at spawn, making the great holes and caves that go down to bedrock. Many old structures at spawn (Valley of Wheat, Melon road, Southern Canal) were trampled down by the influx of Newfags. Some groups also griefed these old structures (Veterans, Resistance, 4th Reich), most infamously the Wrath Outpost. Many large fights also broke out during this time. Nothing much else happened for a while after the Rusher war at spawn. Then the Ant invasion happened, which caused spawn to change a 'little' more. Many obsidian walls were built to weed out new players, however, most were destroyed by withers and newfags punching through them. A huge amount of water was also dumped across spawn, which actually made it easier to escape. Another thing that happened was that large gulags were constructed at spawn, which used Newfags as slaves to build the obsidian walls. After the Ant invasion, spawn has become quite peaceful (for 2b2t standards) and desolate.

Notable Landmarks

 * NFE
 * Honzikem's Wall
 * Jaredtown
 * Vortex Coalition Spawnbase
 * The Sixth Wall
 * Seven-hundred Base
 * Bignick's Tower
 * The Starcast
 * Wrath Outpost
 * 0, 0
 * 200 150
 * Stalingrad
 * Nordic's Wall
 * Fourth Incursion Base
 * 2k2k
 * HermeticLock's WFSB
 * Valley of Furnaces