Highways



Highways are the primary infrastructure on 2b2t. Highways have been in use since the earliest days of the server, however, the nether highways only became the primary travel method after the Nether Roof was patched in 2013.

xcc2's 43z Highway
One of the oldest highways in the Spawn region. It was started by xcc2 in 2011 and maintained until the Second Incursion in 2013. It was well known for the netherrack pillars alongside the highway that provided light.

berkbrein and b4uit's -1mil X Highway
Created by berkbrein and b4uit. Started around -1,000,000 on the X axis, and intended to expand all the way to -1,000,000 on the Z axis. Stretches about ~100,000 blocks.

1533z
The 1533 Highway, also known as the Starving Road, 1534 Highway, or Starved Road is a West (-X) Highway beginning at roughly -1,800 X and 1533 Z, continuing along 1533 Z. The highway is 2 blocks wide until it goes to 1 block wide at around -40,000 X. It was expanded on from an early hut griefed in 2016 very close to spawn. As of August 2020, the highway is being maintained and expanded by the 1533 Highway Gang and Maintenance, and reaches to about -110,000 X, with a segment at around -250,000 spanning for 5,000 blocks. It is currently one of, if not the, longest overworld highways.

Flower Trail
A path covered in flowers stretching over 12,000 blocks in the vicinity of Spawn. Reviewed by YouTuber BarrenDome in 2019. It is unknown who created the trail.

Description
The trail is a two-block-wide grass path with a row of oak leaves on either side. Along the majority of the trail, the grass blocks are covered with dandelions and poppies. A small section of the trail has a mix of different flowers including peonies, rose bushes, sunflowers, azure bluets, orange tulips, white tulips, red tulips, and oxeye daisies. The trail does not have a specific Y coordinate, as it follows the elevation of the terrain, although there are a few tunnels through mountains.

At around 2,000 blocks from the end of the trail, the oak leaves on the side of the trail disappear. As the trail crosses an ocean, the quality of the trail drops. The path has been severely griefed; many dirt blocks are missing. As the trail crosses back onto land, the flowers disappear almost completely from the trail.

History
It is unknown how old the trail is or who built it. The oldest sign on the trail is from "TheCOldoNeJC" who claims to have written it in 2017, although this may be false as there are no other signs from this year. Most of the signs are from mid-2018.

YouTuber BarrenDome came across this trail in early 2019 while playing 2b2t. He decided to make a video on it. On January 20, 2019, he uploaded a video called 2b2t - Flower Trail in which he toured the trail on a world download.

Old Spawn Road
The Old Spawn Road, also known as the Non-Axis road or the West Road, is a road that does not run on any axis and stretches for ~27,000 blocks. It is one of the oldest roads on the server and is unique in the fact that it does not stay in a straight path and it twists and turns. The road, along with most other highways, access roads, and roads, was made and restored by several players. It was also one of, if not the, longest non-axis road on the server at one point. It now dwarfs in comparison to most non-axis and axis highways. The old spawn road was built by a player named LegitYarik - his (now dead) post on Minecraft forums - in 2013/14 as he needed a way back to his base as an alternative to coordinates, which he disliked as "they ruined the immersion". The road passes through the now ruined Castle Hatehart, which was also created by LegitYarik, and the present-day 1533 Highway. A repair group was founded, dubbed "The Fellowship of the Road," however this is not confirmed by LegitYarik or other players. The road also passes near the relatively intact 2014 base "UMONFORD" with signs dating back to that year. The Old Spawn Road also passes by near an End Portal. The road was completely griefed by Armorsmith at the beginning of 2018. Armorsmith himself would later build his wrath at the beginning of the road, located at -3500 300. Demolition to the Wrath was throughout (and by) the Sixth Incursion. After Armorsmith griefed the road, multiple restoration projects gave been done, and these days the road is now somewhat intact thanks to the efforts of multiple players restoring it. BestConNA connected the road to an old terminal, which was blown up, both the griefer and the path extender being Armorsmith's friends. The tower nearby the Old Spawn Road at Castle Hatehart (pictured above) was also restored in a recent restoration attempt. As part of the restoration, blocks were added, that weren't nessceraly cobblestone. In addition, several detours were made to avoid the Withers which were spawned on the way. The Old Spawn Road still serves as a high traffic location and many players built sanctuaries and bases near it.

Ring Road
A ring of obsidian around spawn with a radius of 1,024. The ring is at y 255. Another one at y 64 was started but got never finished. #The ring was first started at y 240 but got abandoned before switching to y 255. Inside the circle used to be the spawn area. The respawn area was later extended to 2,048 blocks around 0 0. Created by IronException.

Axial Highways
The overworld axial highways, created by various players over the years. In 2014, Hausemaster placed 4x4 obsidian paths along every axis, stretching out to 1,000. These paths were harvested for obsidian by taylo112 and jared2013 to create Gold Farms.
 * +Z Axis Highway
 * +X Axis Highway
 * -Z Axis Highway
 * -X Axis Highway

Raised Stone Slab Spawn Roads
Created by ChadDX from 2012-2014. They are placed at seemingly random intervals around spawn, and are griefed and repaired quite often.

Nether Highways
The Nether Highways are a series of highways on 2b2t running from (0,0) Nether. The highways have a distinct design and a not entirely documented history. Maintenance of the highways is done by various groups as well, and are considered the most prominent source of travel on the server.

Straight Highways
The Highway System is made up of 8 main highways connected to 0,0 nether. They include: The Highways usually are 6 blocks wide with guardrails on each side in the early stages. As they branch off, however, they become shorter, into 4 block wide highways. Diagonals are 3 blocks wide usually all-around, although some are unorthodox in how they use mass amounts of obsidian near spawn to protect them from griefers.
 * The North Highway (-Z)
 * The South Highway (+Z)
 * The East Highway (+X)
 * The West Highway (-X)
 * The Northeast Highway (+X, -Z)
 * The Northwest Highway (-X, -Z)
 * The Southeast Highway (+X, +Z)
 * The Southwest Highway (-X, +Z)

History
The first highway to reach 1,000,000 (+X) in the overworld was dug primarily by omaliymix in 2012, as detailed in THEJudgeHolden's comics. The +X highway was also the site of Byrnsy's mission to reach the overworld World Border, which was achieved in 2017. As of 2020, all axial nether highways, and their diagonal counterparts, extend to the overworld world border.

Ringroads
Ring Roads are roads created and maintained by the Motorway Extension Gurus (MEG) and the Highway Workers Union (HWU). They connect the highways at various intervals, including the 1,000 ring road, 5,000 ring road, 10,000, 15k, 25k, 50k and 125k ring roads. Some of these are still under construction, however, and it is recommended you look at the map for reference.

Materials
The Highway system is made up of obsidian, with netherrack used in later parts of the highways as a substitute to the expensive material. However, due to the nature of Duplication Glitches on 2b2t, obsidian is very common and is always being used in the highway system.

Traffic
It is common to see many players on the highways, both maintenance personnel and travelers to or from spawn. The highways are common use on 2b2t due to one block in the nether being 8 blocks in the overworld, thus rendering the overworld highways in poor condition and generally useless in comparison.

Condition
Highways near spawn are usually always destroyed or obliterated due to the chaotic nature of 2b2t's various spawns. Multiple spawnfags fly idle waiting for unsuspecting newfags to come into rendering on the highways to massacre them.

Other Notable Highways
The -4444 Highway starts at the coordinates 0x -4444z and goes in the eastern direction. It's known as one of the longest non axis Highways in the Nether. It extends for more than 2 Million blocks in the overworld and several bases were built on its overworld side.

Another notable highway is the Highway dug by the X+ Diggers starting at the X+ World Border (Point Nemo) and goes for 30,000,000 Overworld blocks to the X+ Z+ World Corner (Point Less). This Highway also has many monuments and milestones.

One more highway that is well-known today is the ring road which was built 1000 blocks away from 0,0 and was toured by BarrenDome in a YouTube video.

End Highways
The Highway system in the End Dimension is often considered to be the least developed. It's mainly defined by a series of ring roads that circle Spawn, as well as 4 axis Highways that go for around 100,000 blocks. Some of these Highways were made out of Ice or Cobblestone using automated piston machines.

Highway Building/Maintenance Groups
Maintenance is done by many groups. Most notably are:
 * Motorway Extension Gurus (MEG)
 * Highway Workers Union (HWU)
 * Independent Interstate Society (IIS) - disbanded, merged with Highway Workers Union (HWU)
 * Spawn Infrastructure Group (SIG) - a Vortex Coalition subdivision
 * Nether Highway Group or the X+ Diggers - disbanded

Countermaintenance
Groups dedicated to counter the maintenance groups include:
 * Team Sexy
 * Anti-IIS (discontinued, used slave labor)
 * Rageland Renovations
 * The Quarantine
 * Many Individuals